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PostPosted: Mon Oct 05, 2015 3:16 pm    Post subject:


Keep in mind that Gamepad support (in the manner that ZOS appears to be implementing it) may not automatically apply to existing addons.  Some addons and Authors may choose not to support Gamepads, or may be forced to create "Gamepad Versions" of their addons, which will greatly impact the timing of updates.  (so very important that *everyone* get on the PTS and totally pound the game and the addons until confident that it will all work.)

I had already identified an issue where some of my addons will not work for gamepad when API 1.7 was released, as ZOS has decided to write mutually exclusive code for keyboard and gamepad (instead of shared functions). This may be a state of transition in the API, but if Gamepad goes live without giving the API a common function set to access, some addons will only work for Keyboard, and due to the amount of work and additional code that could be required to support both keyboard and gamepad, players may see some developers choosing to support one or other of the interfaces.

NOTE:  There are not "Beta" versions of my addons for PTS.  In the past I had seen posts indicating that people were waiting to test the addons on PTS until there was a beta version available.  ZOS gives us no forewarning that anything specific will change, so ...  the current addons you are playing with are the versions that need to be tested!

Lastly, Subscription or not ...  everyone has access to the new content on PTS, so no excuses!  :p  

Wolf Blass
PostPosted: Mon Oct 05, 2015 1:12 pm    Post subject:

Was thinking exactly the same Karoneth. Will be hard to say though till it drops tomorrow on PTS and people start using Game controllers


PostPosted: Mon Oct 05, 2015 11:31 am    Post subject: Gamepad support Nov 2nd..implications?

I can see a very busy October for Ravalox and the other addon authors if this involves as much work on their part as I think it might with the two UI's, KB/mouse and Gamepad!


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